I tried to run stopwatchcycle but jaymod doesnt seem to like it.
I replaced swcycle.cfg in etmain and changed jaymod/server.cfg (exec stopwatchcycle.cfg) accordingly.
Here is my script:
//3 = Stopwatch
//*****et_beach Stopwatch Game
set m2r1 "g_gametype 3; map et_beach; set nextmap vstr m2r2; sets StopwatchRound 1;"
set m2r2 "map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;"
set m2r3 "map_restart 0; set nextmap vstr m2r4; sets StopwatchRound 3;"
set m2r4 "map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 4;"
//*****Supplydepot Stopwatch Game
set m2r5 "g_gametype 3; map supplydepot; set nextmap vstr m2r6; sets StopwatchRound 1;"
set m2r6 "map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;"
set m2r7 "map_restart 0; set nextmap vstr m2r8; sets StopwatchRound 3;"
set m2r8 "map_restart 0; set nextmap vstr init1; sets StopwatchRound 4;"
vstr init1
When i did that, server startet Oasis. Any Idea?
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Stopwatchcycle at jaymod
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