Advertising
ET-News
tuesday 17. 04. 2012 - 07:11 Uhr - ZombieMod on the way!



You may of seen all of the random journals & forum posts about this new mod called ET:Zombies. Well I took the time to speak to the team behind this mod, and I think you will find this mod of interest to the ET Community.
You can find all the information about ET:Z and what's going to be avaible, screenshots from game and interview with entire team in this news post.



First of all you should know who is making this mod so I introduce you ET:Z team members and their functions:

Danje - Programmer, Web, Graphics
Nitrox* - Programmer
Ethr - Programmer
Speer - Map, Web, Graphics, Sound
BlAcky - Map, Graphics
BackSnip3 - Modeller
Ischbinz - Modeller, Player Models
Infinity - Web
Sephos - Graphics
moPPel - Graphics
Millan - Graphics
Dutchman - sponsor, Linux compiler

Danje started the idea of making mod few months ago and I guess we should thank him for that, let's hope for something fresh to ET Scene.
I had chance to ask him some questions(also Nitrox answered few of them because Danje had some problems with his son :D):

I hope the interview wasn't too long ;).

So what next? Maybe you would be intresting in graphics? Will the mode have some horror climate?
Here are some screenshots so you can rate it by yourself:


 

 




As you can see these guys are doing great job so far, it would be dumb not to help them. Just stop saying that ET is dead, just do something to make it alive - ET:Z team is doing their best to prove that :) Give them some feedback - test their mod, give some suggestions in the comments below or maybe even help them making it!

I belive that in few months this modification will be played by many ET players and maybe we will have as much as for example with hide&seek. So if you're bored and got some bunch of friends to play with, this is definitely worth trying out.

Contact:
#zombiemod.et /q DanjeETZ
(url) [www.zombies.tk]
PM Danje

 

Source: Crossfire.nu


Newsposter: StoerFaktoR Userinfo: StoerFaktoR Comments (2)(2) Send to a friend Print optimized version 5174 mal gelesen


ET-News
Sunday 15. 04. 2012 - 17:53 Uhr - ETpub Nightly Build Client & Server r477

ETPUB

 

Because etpub.org is always "broken"pheno choose this way to release a new Nightly Build of ETpub server and client.
Hopefully this builds will fix your no/duplicated GUID problems with running PunkBuster on a ETpub server.

List of what has changed:

r477:

  • (server) play g_hitsound_team_* when reflect friendly fire is on and the weapon is reflectable
  • (server) fixed !admintest output
  • (server) Lua API: et_ClientBegin() is now ETPro compatible (called only once per map)
  • (server) moved standard output of GeoIP and Lua API to console (level logfile cleanup part #1)
  • ...

r471:


  • (client) fixed broken linux client because of missing realtime library
  • (server) fixed sporadic server crashes on client disconnect
  • (server) fixed XPSave reset to stored value every userinfo change
  • ...

r461:


  • hardware banning by using clients MAC address (Linux, Windows and Mac OS X)
  • automatically generates new etkey file by downloading it from etkey.org (Linux, Windows and Mac OS X)
  • XPSave and Shrubbot without running PunkBuster
  • g_clientVersion and g_panzerLevelUp (see docs)
  • some bugfixes
  • ...


For a complete list of changes and all informations about ETpub visit it's Assembla Space.

----------

USE THIS BUILDS AT YOUR OWN RISK!

Make sure to backup your databases (xpsave, admin, shrubbot, ...) before using this builds.

Download ETPub NightlyBuild Release 477 here

Source: Phenomenon via email | Splashdamage


Newsposter: StoerFaktoR
zuletzt geändert am 15.04.2012 - 18:02 Uhr
Userinfo: StoerFaktoR Comments (0)(0) Send to a friend Print optimized version 5707 mal gelesen


ET-News
Saturday 14. 04. 2012 - 07:12 Uhr - KMOD+ v0.5.7 Released



 

KMOD+ which was built on top of clutch152 kmod aims to bring complete
admin support for Return to castle wolfenstien: Enemy Territory, and
mainly for ETpro mod.


main features:
- TZAC support
- Complete shrubbot support
- Comes with a set of most used admin commands
- Ability to write your own commands and share them easily (Drag & Drop)
- Killing Spree’s / Multi-Kills
- Banners
- Player Inactivity
And lots more.

Installation notes:
Extract the kmod+.zip into your etpro directory, and add "kmod+.lua” to the lua_modules cvar.
Make sure the fs_homepath and fs_basepath cvar’s are set correctly to the ET directory.
Please report bugs back to http://kmod.bugs3.com

And don’t forget to share your custom made commands with us.

 

0.5.7
  ** 20/02/2012 # add TZAC support: kmod+ now gets the guid age from TZAC
  ** 17/02/2012 # fixed TZAC issues
  ** 17/02/2012 # added hardcoded fear sounds
  ** 02/02/2012 # added heavy weapon restrictions (panzer,flamer,mg42,mortar,mines)
  ** 8/20/2011 # added ban support on tzac enabled server
  ** 8/19/2011 # revised core functions and some commands to relay on global_players_table[slot]["guid"] instead of the mod's cl_guid
  ** 8/14/2011 # added slac/tzac support, if pb is disabled, player[guid] is the slac/tzac user ID number.

0.5.5
  ** 7/2/2009 # added updated kmod+.lua - some forcecvar to make users see the commands output and log in the console
  ** 7/2/2009 # fixed doesnt work: callvote() -> callvote(clientNum)

0.5.4 -- first alpha
  ** 6/24/2009 # banner time and index carries over maps (cvar save/load)
  ** 6/24/2009 # killing spree, multikills recoded
  ** 2/7/2009 # fixed spectator inactivity kicking players on connect, yet again.
  ** 01/02/2009 # fixed kmod+ was stop grabbing guid-age's from pb_sv_plist on the first user that didnt have guid (?)
  ** 01/02/2009 # fixed spectrator inactivity kicking innocent players on server join, once again. (it heppends because the server assignes some random inactivity
  number to a connecting player, and until the player loaded the map, he has unpredected "inactivity" time. sometimes that inactivity time is
  bigger then the allowed inactivity time, and the player is kicked instantly)

  ** removed: advance player spawn (anti spawn killing) - if you want anti spawnkill module, use ETask.lua, its way better.

0.5.3  
  ** added support (not full) for a shrubbot.cfg file - there must be at least 1 [admin] block for it to work (make a dummy admin)
  ** work-around: player tracker vulnerability - a player could use the system names [alias] [ip] or [warning] do disrupt the way the info displayed
  ** add: smart ban mask using player track facility
  the command !banmask will ban the level 2 ip mask (xxx.xxx) of a player
  and normal ban the player
  players that already exist in the player track facility and connected from the banned ip mask
  will allow to join the server (assuming they are known and trusted players)
  any new players from the banned subnet mask will be kicked!

0.5.2

  ** fix: k_spectatorInactivity kicking players when connecting to the server because of wierd inactivity time stamps
  ** fix: k_spectatorInactivity was working always like the server is full
  ** add: etpro's /follow command expended - /follow
will now trigger the follow (unlike full name as before)
  ** /console_command has been moved out of the core files into seperate files under "console"
  ** changed: private messages - ignored clients are unable to send private messages to the ignoring client
  ** work around: etpro's sess.ignoreClients field isnt exposed to the lua API
  we track the ignores by our selves
  a whole ignore/unignore system set up

0.5.1

  ** cross TJmod-KMOD+ support! (/save /load /iwant /goto /goback
  ** add: k_max_name_change - maximum allowed name changes per map
  ** add: fully supported !bans (including temp bans)
  ** add: k_mute bitflag (up to bitflag 16 - 5 flags)
  ** add: fully supported !mute (including temp mute)
  ** changed !war to support diffrent classes for allies and axis, and ability to set ammo/clip munition
  ** shurbbot.dat file save functionality change, now dumping all the admins from memory to file.
  ** add/fix: swear/censor punishment (just added functunality, need to take another look at the code though)
  ** fix: min guid age check - a player connected to the same slot of a player with new guid were kicked for new guid
  ** fix: advance spawning - sometimes player spawned without shield
  ** add: spectator Inactivity
  ** add: playerInactivity
  ** add: levels flags
  ** add: guid spoof check
  ** add: min guid check
  ** improved PM's (can now send to more then 1 person)
  ** add: banners
  ** add: levels.dat support
  ** add: admin greeting
  ** add: fully supported !ban !unban !showbans commands ****note: deleting the banlist.dat file will not unban the banned clients, the bans are loaded to punkbuster
  ** changed: the unknown KMOD admin and command system, to global tables: global_admin_table[GUID] = level , admin_commands_table[command] = level
  ** command return is now either silent or public (silent return if command is silent /!command)
  ** can now rcon all commands - /rcon password !command
  ** silent command possible - /!command
  ** moved all commands out of the kmod.lua to a seperate command.lua files
  ** add panzer per players

 

Download Kmod+ v.0.5.7 here

Source: kmod.bugs3 | etpro.de


Newsposter: StoerFaktoR
zuletzt geändert am 15.04.2012 - 11:49 Uhr
Userinfo: StoerFaktoR Comments (1)(1) Send to a friend Print optimized version 4069 mal gelesen