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True Combat Elite
ET Quake Wars
|RealRtCW 2.2 - Released!|
= Return to Castle Wolfenstein =
= RealRtCW - version 2.2 =
Great news for our Wolfenstein Community, as WolfETPlayer releases the latest version of his superb mod, "RealRtCW". A very nice Christmas present for us all to enjoy :) .
Overhauled difficulty system to satisfy both new and experienced players. Your maximum health and ammo capacity depends on the difficulty level. Enemies accuracy,health and reaction time depends on it as well. In the "vanilla" version of the game all this stuff was the same for every difficulty level.
It looks something like this now:
Easy - Full health, increased ammo capacity, increased pickups values, low AI accuracy, low AI health
Medium - Full health, standard ammo capacity, standard pickups values, medium AI accuracy, medium AI health
Hard - 3/4 health, lowered ammo capacity, low pickups values, increased AI accuracy, medium AI health
Death Incarnate - 1/2 health, low ammo capacity, low pickups values, insane AI accuracy, increased AI health
Also some balance tweaks were done:
Pistols' fire rates increased
Reworked User Interface:
The old interface was fine, but not very comfortable. Me and AidenDemon made some tweaks to it to make it shine. Loadscreens were redone from scratch by AidenDemon. The "UI" is fully compatible with both widescreens and 4:3 ratios.
Renderer2 is fully compatible with RealRTCW now. You can use new iortcw renderer with RealRTCW. All crashes were fixed. Renderer specific CVARS were added in the main menu.
New brass effect ported from "Wolfenstein: Enemy Territory". Shell vectors were changed, shells ground impact sounds added.
Download the new version of RealRtCW HERE
Download RealCapuzzo 2.2 HERE
Download RealHiddenWolf 2.2 HERE
Download RealPharoh 2.2 HERE
Download RealProject51 2.2 HERE
Download RealStalingrad 2.2 HERE
Download RealTimegate 2.2 HERE
Download RealTrondheim 2.2 HERE
WolfETPlayer on ModDB HERE
Source - Wolfenstein4ever - D3xt3r
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