i think it will be better to have an other sky for these maps
u have all you need for other skies on the splashdamage site
i mean usually in the maps pk3 you have in the scripts a line for the
sky like "
remapshader
"textures/skies_c1/co_venicesky" "textures/turbulent_blue/turbulent_sky"
remapshaderflush"
just an example when we did a venice sky with the textures turbulent
http://www.splashdamage.com/forums/showthread.php?t=18033
but very great maps
last changed by macbeth am 06.05.2011 - 09:24:39
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