Monday 19. 09. 2016 - 16:14 Uhr - Biohazard Beta 2

= Biohazard Beta 2 =


This is the second release of the map, "Biohazard", created by Devils Right Hand.


It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.

The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

= Changelog =

- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab 


Download the new version HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

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Friday 16. 09. 2016 - 22:59 Uhr - ET Dark PHX Final

= ET Dark PHX Final =


This is the final release from Pheonix and R3b3L of their excellent map, ET Dark PHX.



The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.


Download the new map, botfiles included, HERE

Source - Splashdamage - R3b3L

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Thursday 15. 09. 2016 - 20:03 Uhr - GtkRadiant 1.6.5 Released


The open source, cross platform level editor for id Tech games.


GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software,

and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license. 





We have had a steady stream of fixes coming in from contributors over the last few months, to fix a number of memory errors and bugs across the map compiler (q3map2) and the bot routes compiler (bspc). Several of those fixes also improve the stability and correctness of the tools on 64-bit Linux.

To get an overview of the changes in 1.6.5, please consult the Milestone issues list on GitHub. Latest changes on GtkRadiant and BSPC for more details.

To celebrate, we are rolling out an updated website that Obsidian has put together on the domain, where you can download the latest build.

Last but not least, we are now accepting donations via Gratipay. Please show your love and support to the project!


Download here


Source :  |

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