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Wednesday 24. 10. 2012 - 07:22 Uhr - Finally end of TZAC

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TZAC news by chaplja - Quote: This is an update to the latest news post where I said there's a chance TZAC may stay online. The news are the negotiations have failed and thus on 1 December it'll be shut down. Please don't ask me to give you the project so you can continue working - it won't happen.

Source: rtcw4ever | tz-ac


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ET-News
Sunday 21. 10. 2012 - 08:00 Uhr - ETLive



 

ETLive announcement

 

So from the title, you may be asking questions or already have some idea of what this project is. Basically ETLive, is Enemy Territory, the game we all play and love within a web browser. ETLive is a multi-platform, multi-browser implementation of Enemy Territory, with very similar intentions to that of Quake Live.

Overview

This project will contain an entirely new way of playing Enemy Territory. Users will be able to create their account and play instantly after downloading the browser plugin and downloading the base of ETLive. One major issue this resolves with ET, is that it eliminates issues in players finding their first game, going from 2.55 to 2.60 and then to 2.60b, and then having to proceed to download a vast number of pk3 files when they finally get on to joining a server.
Once your account has been created on ETLive, and you are ready to play, you can invite your friends using the in-browser buddy system or join your friends in their games in progress.
As the current releases of Enemy Territory, ETLive will have dedicated servers, but with more functionality. ETLive supports ranking and achievements, meaning that you can play your games for profile achievements and work to build your score up and possibly work your way up leader-boards, or just outrank your friends. Of course achievements are not entirely the focus of the game, and they’re there just to improve your experience and enjoyment of the game. YCN will be supporting game-servers on ETLive and are closely working with the development and helping as much as possible to ensure that this project is as enjoyable and successful as possible.

Competitive support

Of course if there is YCN, there will be GamesTV! We hope that the release will swiftly also have a TV protocol similar to the current features and performance of the current protocol, this should ensure that the competitive scene is taken care of also in the potential move over to ETLive. The competitive side of Enemy Territory is also important to the success of ETLive, we have also been in talks with TZ-AC about the future of anti-cheat on a new Enemy Territory client and anti-cheat will be implemented into ETlive from day one.

Unique features

As we mentioned before, it is hard for new gamers to join, however with the appearance of the currently client, players may be discouraged to try ETLive also. We are considering potentially improving the appearance of the client for ETLive which will possibly bring in new players. Another feature is potential new game modes such as Domination, which is in current Call of Duty style games.

Current setbacks

You may be thinking "Well this is just going to go a month and be forgotten”, well ETLive has currently been on and off in development for a long time, and has been kept quiet to avoid legal issues. Ideas have come to light about how to avoid these, and keep ETLive as secure as possible, and ETLive is in a stage at the moment where it is loaded into the browser and playable. We say this but please note, it is a far way to go.

Who are we?

ETLive is a very small project at this time, and there are only 2 main developers, and other people who are contributing other stuff into the project. The two developers are Kai "Apologet” Rathmann, and Eamon "Dutchmeat” Woortman. Both developers are from the RTCW scene in the past, and have ran communities in Enemy Territory and RTCW in the past.

The near future

The intention now is to release a closed Alpha by December and to have basic LUA support from day one. The Alpha will be very limited and unfortunately only invitational, however we will keep you updated on the development at our website which will contain development news at http://etlive.entirely.pro/ where we and YCN are active.
Be sure to follow our progress and keep up to date on our website, we promise to keep you updated with news and updates.


Prototype screenshots

This is the prototype of the ETLive website. It’s loaded dynamicly and as you can see it’s now able to retrieve the serverlist and connect to a server.

Don’t mind the layout/style, it will be changed when we can. We’re currently rushing to get the functionality done first.

 
 
 



Source: etpro.de | etlive 

 


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ET-News
Friday 19. 10. 2012 - 18:17 Uhr - TZAC may stay online

 

Dear users and league admins,

there is a chance TZAC will stay online as I'm negotiating with a few people who are interested in continuing the TZAC development and continuing the project under a new name, but keeping the user base and everything else the same (much like when only the name changed from SLAC to TZAC).

Please wait a few more days before making decision to drop TZAC.

 

Source: tz-ac.com


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