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1944 Beach

04.11.2012 - 09:27:19

Hi there!
I don't know if you can help me: I like the map 1944 Beach, one of the oldest and used. I would like that someone can modify the spawnpoint in this manner: when allies break the main entrance and get the flag near the bunker forever start from this point.
But Axis too!!! I think that would be better than from this moment in advance Axis spawn in the barraks behind the second entrance (where there's the command post) or in the other two barraks.
Sorry for my English... (I hope to have posted this request in the right part of the forum... :) ).
Sfiguz

  Sfiguz
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05.11.2012 - 08:33:00

not really sure what you mean.
you want that the axis spawn on an other point like the allies
if the maingate is destroyed?

  StoerFaktoR
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06.11.2012 - 19:40:15

I would like that when the main portal is destroyed and the allies correctly spawn inside the bunker in front of the main portal,
the axis don't spawn anymore in the same bunker but in the barraks... now when the main gate is destroyed happens that axis e allied spawn in the same place!
Bye
ps if i can't explain the problem or if it is to hard to correct it... don't worry, is the same! ;)

  Sfiguz
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07.11.2012 - 07:21:02

Hi Sfiguz,

i´ve tested 1944 beach and if i destroy the main gate then the axis are spawning
in the barracks.
May you have a older version of this map.?
Try this version 1944 Beach Final & Fixed

  StoerFaktoR
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07.11.2012 - 20:12:07

I tried but problem still remain. To test it try this: remain in warmup mode, stay alone and become allied engineer (whithout bots) than go and destroy the main entrance. At this point go to menu and change as axis engineer, watch where do you spawn and go again to the menu and change as allied engineer... and so more times... you will note that in one or more occasion you spawn - as axis engineer - in the bunker!
When you play with your friends (we usual play 5 vs 5) this is very annoying!
Bye
Sfiguz

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08.11.2012 - 06:49:05

Strange.
On which mod you´re playing?

  StoerFaktoR
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08.11.2012 - 18:21:03

No Quarter 1.2.9

  Sfiguz
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25.11.2012 - 13:17:42

I did it... I've modified the script in the directory map and now it works! :smiley_hb1:
Hi
Sfiguz

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