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Irmgard Complex (Beta 3)

Irmgard Complex (Beta 3)


Irmgard Complex (Beta 3)

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Description


Allied:
"Primary:**Gain access to the base"
Axis:
"Primary:**Defend the gate"
Neutral:
"Allies have to gain access to the base by passing the gate."

Objectives

Allied objectives

1 "Secondary:
Steal the key and bring it to the switch near the gate"
2 "Secondary:
If there is a powerdown, get the battery and bring it to the generator"
3 "Secondary:
Place 2 dynamites against the gate"
4 "Secondary:
Build the dynamite mover and pull it down to toggle the dynamite"
5 "Secondary:
Drive the elevator to gain access to the base !"
6 "Optional:
Change your Spawnpoint"

Axis objectives

1 "Secondary:
Defend the key"
2 "Secondary:
Defend the battery if there is a power down"
3 "Secondary:
Prevent the allies from placing dynamite at the gate"
4 "Secondary:
Prevent the allies from building the dynamite mover and switching it"
5 "Secondary:
Driving down the elevator will let them gain access to the base. Prevent this at all cost !"
6 "Optional:
Change your Spawnpoint"



Readme